Jan 12, 2010
look: Using iPhone camera data in AE. . .
Just trying out a technique using the iPhone to capture some handheld camera data and use it in a comp. Even with only 640×480 pixels and an envelope with hand drawn tracker markers it still works very well.
Section of the iPhone camera track:
This is a fantastic way to take the “perfect” out of the CG camera without messing with the CG methods of doing it. Randomization does not equal human, the way a human moves while holding a camera, large or small, is very far from random. Should be fairly simple to move data like this from application to application once a good track is put together.
Essentially the poorest, least efficient, laziest man’s version of James Cameron’s SimulCam without any of the benefits, except the human feel.
(Vimeo. . . I just can’t deal with Flash in my life anymore, I will still upload to you for continuity’s sake, but I want iPhone viewable embeds!)
And animators need some frame by frame action damn it!