projects. . .
what happens when things fight their way out of the sandbox and show themselves to the world:
15fps | your brain is begging for 9 frames more. . .
techreel.2010 | technical, rigging, and vfx work for early 2010. . .
reel.2009 | a collection of my work from 2009. . .
the floating world | how much time does a robot spend dreaming? . .
character.design | a collection of my character design work. . .
cut from the same cloth | a tale of one and the same. . .
sandopus project | a stop-motion sand animation project. . .
adapt | an experiment in editing and sand animation. . .